Difference between revisions of "Abilities"

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===See Also===
 
===See Also===
  
*[[Designing an ability]] - A tutorial to recreate Charge for a zealot in Effect - Instant form.
+
*[[Creating Zealot Charge as an Instant Effect]] - A tutorial to recreate Charge for a zealot in Effect - Instant form.
 
*[[Creating an Instant Effect Ability]] - An in-depth tutorial recreating a stimpack-like ability for an Archon.
 
*[[Creating an Instant Effect Ability]] - An in-depth tutorial recreating a stimpack-like ability for an Archon.
  

Revision as of 17:19, 21 April 2011

In addition to this wiki, you probably want to know how to add an ability to a unit.


Arm Magazine

Attack

Augment

Battery

Beacon

Behavior

Applies a Behavior on a target (can be caster as well). Please note that it is recommended to use an "Effect - Instant" ability combined with an "Apply Behavior" effect since the "Behavior" ability has shown instability in regards of the spell buttons.

Build

Buildable

Effect - Instant

Applies an Effect as soon as the ability is cast. The effect is instant, because it does not require the player to select a target. Some example abilities of this kind are: Marine - Stimpack and

See Also

Effect - Target

Applies an Effect on the target unit or point location. These effects are different to Instant Effects because they require the player to specify the target or location for the effect to occur.

See Also

Harvest

Interact

Inventory

Learn

Merge

Mergeable

Morph

Allows a unit to turn into another unit. You are able to set certain time paramaters to help facilitate the change (i.e. adding time to the duration of the morph), but aside from a basic size (morphing from a smaller to larger unit, or vice versa) or height change (morphing from a ground to air unit, or vice versa) you can't automatically animate a morph without an animated model to go with it (i.e. the morph from a Fighter Viking to Assault Viking).

Morph Placement

Move

Pawn

Progress

Queue

Rally

Redirect Instant

Redirect Target

Research

Revive

Specialize

Stop

Train

Transport

Warp Train

Warpable