Difference between revisions of "Changing Water Height In Game"

From HIVE
Jump to navigation Jump to search
(Created page with "Changing Water's Height in-game is something very easy to do, but requires some basic knowledge of the '''Water Properties''' and '''Water States'''. Make sure you have read the ...")
 
Line 15: Line 15:
 
*[[Detecting if a unit is in water]]
 
*[[Detecting if a unit is in water]]
 
*[[Water]]
 
*[[Water]]
 +
 +
[[Category:StarCraft II]]
 +
[[Category:Tutorials]]
 +
[[Category:Terrain]]
 +
[[Category:Triggers]]

Revision as of 05:27, 26 November 2010

Changing Water's Height in-game is something very easy to do, but requires some basic knowledge of the Water Properties and Water States. Make sure you have read the Water wiki.

How to

First of all, you'll place the default Water at the place you want. You'll then edit this same Water Type, add a new State (Alternate Setting) to it, and change its Height property to something different than the Default one.

Secondly, you'll create a trigger with the Set Water State action in it. From there, you want to select the new Water State you've just created and set the other values to whatever you want.

Click to enlarge


... And voilà!


See Also