Making a Ping face the facing angle of a unit

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Revision as of 09:07, 20 January 2011 by Payne (talk | contribs) (Created page with "Blizzard's ping-facing system is currently broken. In order to get a Ping attached to a unit and refreshed every 0 seconds to point to the facing angle of the unit it is attached...")
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Blizzard's ping-facing system is currently broken. In order to get a Ping attached to a unit and refreshed every 0 seconds to point to the facing angle of the unit it is attached to, you must use this formula:

Variable - Set Ping Angle = (((Facing of Unit_The_Ping_Is_Attached_To) * (2.0 / 90.0)) + 2.0)