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Movers - Revision history
2024-03-29T10:49:14Z
Revision history for this page on the wiki
MediaWiki 1.35.8
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=1640&oldid=prev
Jack at 22:48, 9 May 2011
2011-05-09T22:48:25Z
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Jack
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=1578&oldid=prev
DevliN at 15:59, 3 May 2011
2011-05-03T15:59:53Z
<p></p>
<a href="https://wiki.hiveworkshop.com/index.php?title=Movers&diff=1578&oldid=1577">Show changes</a>
DevliN
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=1577&oldid=prev
DevliN: /* See Also */
2011-05-03T15:56:38Z
<p><span dir="auto"><span class="autocomment">See Also</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See Also==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See Also==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/missile-movers/] ''(Blizzard's Map Making Tutorials)''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/missile-movers/ <ins class="diffchange diffchange-inline">Blizzard Tutorials</ins>] ''(Blizzard's Map Making Tutorials)''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://forums.sc2mapster.com/resources/tutorials/4855-data-customized-movers-advanced-difficulty/ Movers Tutorial] ''(Author: ProzaicMuze, from SC2Mapster)''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[http://forums.sc2mapster.com/resources/tutorials/4855-data-customized-movers-advanced-difficulty/ Movers Tutorial] ''(Author: ProzaicMuze, from SC2Mapster)''</div></td></tr>
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DevliN
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=1576&oldid=prev
DevliN: Added Blizzard tutorial info.
2011-05-03T15:54:09Z
<p>Added Blizzard tutorial info.</p>
<a href="https://wiki.hiveworkshop.com/index.php?title=Movers&diff=1576&oldid=554">Show changes</a>
DevliN
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=554&oldid=prev
DevliN: /* Motion Phases */
2010-11-22T12:52:53Z
<p><span dir="auto"><span class="autocomment">Motion Phases</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:52, 22 November 2010</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Motion Phases==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Motion Phases==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Coming soon.</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Stub|section}}</ins></div></td></tr>
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DevliN
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=239&oldid=prev
DevliN: 1 revision: StarEdit.net Wiki
2010-11-21T06:16:35Z
<p>1 revision: StarEdit.net Wiki</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:16, 21 November 2010</td>
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DevliN
https://wiki.hiveworkshop.com/index.php?title=Movers&diff=238&oldid=prev
DevliN: Forgot to add Wavelength Change Probability
2010-11-16T10:36:49Z
<p>Forgot to add Wavelength Change Probability</p>
<p><b>New page</b></p><div>'''Movers''' manage how things move in the game.<br />
<br />
==Motion Overlays==<br />
'''Motion Overlays''' manipulate how objects reach their target. Most often, they are used to change the path of missiles, mid-flight. This can be done in a variety of ways.<br />
<br />
*'''Axis''' determines the axis at which your missile will be manipulated.<br />
**'''X''': Modifies the left and right planes perpendicular to the missile's path.<br />
**'''Y''': Modifies the forward and backward planes parallel to the missile's path.<br />
**'''Z''': Modifies the up and down planes perpendicular to the missile's path.<br />
<br />
<br />
*'''Polarity''': The direction that the first wave moves toward.<br />
*'''Polarity Driver''': Unknown.<br />
<br />
<br />
*'''Revolver Acceleration''': The acceleration of the missile around the axis.<br />
*'''Revolver Acceleration Range''': If different from the above value, this will allow the missile to accelerate at a rate between the two varying values. This is handy when multiple missiles are fired, and you perhaps want them to reach the target at different speeds.<br />
*'''Revolver Maximum Speed''': The maximum speed of the missile around the axis.<br />
*'''Revolver Maximum Speed Range''': If different from the above value, this will allow the missile to have a maximum speed between the two varying values. This is handy when multiple missiles are fired, and you perhaps want them to reach the target at different speeds.<br />
*'''Revolver Speed''': The speed of the missile around the axis.<br />
*'''Revolver Speed Range''': If different from the above value, this will allow the missile to have a speed value between the two varying values. This is handy when multiple missiles are fired, and you perhaps want them to reach the target at different speeds.<br />
<br />
<br />
*'''Type''': None, "Orbit," "Revolver," and "Wave" are explained below.<br />
<br />
<br />
*'''Wavelength''': Manages the size of each wave.<br />
*'''Wavelength Change Probability''': Manages the chance that the wave will change. Setting this to "100" makes your rockets look like crack addicts.<br />
<br />
<br />
===Orbit===<br />
'''Orbit''' makes your missile spin in circles while flying toward its target.<br />
<br />
[[File:Orbit.png]]<br />
<br />
<br />
===Revolver===<br />
'''Revolver''' makes your missile revolve slightly from the casting point before heading toward its target.<br />
<br />
[[File:Revolver.png]]<br />
<br />
<br />
===Wave===<br />
'''Wave''' makes your missile zig-zag on its way to the target point.<br />
<br />
[[File:Wave.png]]<br />
<br />
<br />
==Motion Phases==<br />
Coming soon.<br />
<br />
==See Also==<br />
*[http://forums.sc2mapster.com/resources/tutorials/4855-data-customized-movers-advanced-difficulty/ Movers Tutorial] ''(Author: ProzaicMuze, from SC2Mapster)''<br />
<br />
[[Category:StarCraft II]]<br />
[[Category:Reference]]<br />
[[Category:Data Editor]]</div>
DevliN