Patch 1.12

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Released: July 31, 2003
Version: 1.0.12
Build: 5636
MISCELLANEOUS FIXES

- Cinematic sequences that were not playing within certain foreign language
  versions have been fixed. 
- Fixed problem that enabled you to save games that could not be loaded.
- Fixed problem that enabled you to create a replay that could not be properly
  played back.

MAP FIXES

- Rune of Rebirth has been removed from maps (6)GnollWood and (4)Floodplains1v1. 
- Gold mine positioning has been rebalanced and the starting location tree
  placement has been improved for the map (2)TwoRivers.
- A Golem has been added to each of the Mercenary Camps within the map
  (4)Twisted Meadows.
- Destructible rocks have been added to the upper and lower gold mine areas
  in (4)Avalanche.

CREEP FIXES

- The creep version of Inner Fire has had its mana cost increased from 35 to 75.
- The creep version of Raise Dead has had its cooldown increased from 5 to 12
  seconds.
- The creep version of Purge no longer stuns units.
- The creep version of Abolish Magic has had its mana cost increased from 50
  to 75.

UNDEAD CHANGES

- Within the Tomb of Relics maximum stock for the Rod of Necromancy has been
  reduced from 2 to 1.

HUMAN CHANGES

- Aerial Shackles damage has been increased from 20 points per second to
  30 per second.
- The gold cost for a Dragonhawk Rider has been reduced from 235/40 to 200/30.
- Arcane Towers now deal Piercing damage, and have had their range increased
  from 700 to 800.
- Animal War Training upgrade cost has been reduced from 150/250 to 125/175.
- Long Rifles Upgrade now requires a Keep instead of a Workshop.

NIGHT ELF CHANGES

- Spirits of Vengeance (which are summoned by the Avatar of Vengeance) have
  had their damage increased from 14-18 to 17-21.

ORC CHANGES

- You no longer need a Fortress as a prerequisite to build Batriders.
- Wind Rider hit points have been reduced from 600 to 570.
- Burrow armor has been increased from 2 to 5 and damage has been reduced
  from 1d8+33 to 1d5+22

CLASSIC CHANGES

- Anti-air creeps have been added to each Mercenary Camp in the map
  (4)Tranquil Paths (Reign of Chaos).
- Wyvern hit points have been reduced from 600 to 570. 
- Halls of the Dead and Black Citadel attack cooldown have been reduced
  from 2.0 to 1.5. 
- The multiplayer custom map desync that occurs between Reign of Chaos
  and Frozen Throne players has been fixed.

NOTES: Replays are incompatible between major game revisions (1.11 replays 
cannot be viewed with the 1.12 version of Warcraft III). Custom save games will 
not load from version 1.11.