Difference between revisions of "Assigning Unit Textures"
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MarkOfCain (talk | contribs) (Created page with "=Assigning Textures to Units= Textures files can be assigned to units by model default, or through actor events. ==Model Default== All models have a default directory in ...") |
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− | + | #REDIRECT [[Custom Unit Textures#Data Editor Method]] | |
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Latest revision as of 18:34, 24 March 2013
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