Difference between revisions of "Variables/Boolean"
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− | '''Boolean''' [[ | + | '''Boolean''' [[Variables]] can be used as switches. They basically have 2 states: '''True''' and '''False''' (or "'''On''' and '''Off'''", or "'''1''' and '''0'''"). |
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+ | A '''Boolean''' variable uses the least memory compared to other variable types. The reason for this is a '''Boolean''' value can only be 1 or 0. Whereas, compared to an Integer Value, which can be anything from −32,768 to 32,767 (may need verification). For this reason, it is recommended to use '''Booleans''' whereever possible. | ||
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[[Category:StarCraft II]] | [[Category:StarCraft II]] | ||
[[Category:Triggers]] | [[Category:Triggers]] | ||
[[Category:Reference]] | [[Category:Reference]] |
Latest revision as of 10:16, 27 March 2013
Boolean Variables can be used as switches. They basically have 2 states: True and False (or "On and Off", or "1 and 0").
A Boolean variable uses the least memory compared to other variable types. The reason for this is a Boolean value can only be 1 or 0. Whereas, compared to an Integer Value, which can be anything from −32,768 to 32,767 (may need verification). For this reason, it is recommended to use Booleans whereever possible.