Difference between revisions of "Patch 1.18"
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(Created page with "<pre>FEATURES - 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extrem...") |
(Added release date information & stuff, from https://wow.gamepedia.com/Warcraft_III_patch_information) |
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+ | :''Released: March 1, 2005'' | ||
+ | :''Version: 1.0.18'' | ||
+ | :''Build: 6030'' | ||
<pre>FEATURES | <pre>FEATURES | ||
Latest revision as of 23:00, 18 February 2018
- Released: March 1, 2005
- Version: 1.0.18
- Build: 6030
FEATURES - 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extreme Candy Wars 2004. FIXES - Fixed a problem that prevented selection sounds from playing when units were drag-selected. - Fixed a problem that caused Gargoyles to become stuck in Stone Form. - Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse. - Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them. - Fixed a problem that allowed Ethereal units to take Physical damage from missiles that were in flight as they became Ethereal. - Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune. - Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal. - Fixed the visibility of the Flamestrike de-buff icon. - Fixed a problem with Defend not absorbing Piercing splash damage. - Fixed a problem with melee units with Incinerate not damaging any units that they would Incinerate. - Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected. - Fixed a problem that allowed morphing units in their alternate form to retain their alternate form bonuses when killed by a Mana Flare when activating their alternate form. - Fixed a problem that allowed Destroyers to use Devour Magic on Watcher Wards. - Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance. - Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow. - Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died. - Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps. MAPS - (8)Crossroads - Fixed a grammatical error. BALANCE CHANGES Undead - Banshee build time has been reduced to 28 seconds from 35 seconds. Neutral - Drunken Haze movement reduction has been changed to increase by level. The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%. - Breath of Fire initial damage reduced to 65/125/170 from 65/130/175. - Tornado mana cost has been reduced to 200 mana from 250 mana. - Incinerate can now be turned on or off. When turned on, it consumes 6 mana per attack. It is otherwise unchanged. - Lava Spawns now require 15 attacks to replicate, up from 14. - Summon Quilbeast cooldown increased to 25 seconds from 20 seconds. - Summon Hawk mana cost increased to 50 mana from 35 mana. - Pocket factory hit points increased to 300/450/600 by level from 300/400/500. - Healing Spray effect per wave increased to 40/55/70 from 35/50/65 Items - Staff of Teleportation gold cost has been increased to 150 gold from 100 gold. WORLD EDITOR FEATURES Trigger Editor - Added new functions: - Environment: Terrain Pathability - Environment: Terrain Tile Type - Environment: Terrain Tile Variance - Floating Text: Permanent/Expires - Floating Text: Suspend/Resume - Floating Text: Change Position to Point - Floating Text: Change Position to Unit - Floating Text: Change Age - Floating Text: Change Lifespan - Floating Text: Change Fadepoint - Floating Text: Change Text - Game: Enable/Disable Selection (Functionality and/or UI) - Game: Enable/Disable Pre-Selection (Functionality and/or UI) - Game: Enable/Disable Drag-Selection (Functionality and/or UI) - Trigger: Get Trigger Name - Added new unit states: - Plagued - Snared - Stunned - Poisoned - Polymorphed - Sleeping - Resistant - Ethereal - Magic Immune - Lightning triggers now have their own category. - Lightning triggers now use the Z coordinate of the specified Location. - Custom Lightning triggers can now use an explicit Z coordinate. WORLD EDITOR FIXES - Fixed custom buff support for Black Arrow, Cloud of Fog, Inferno, Aerial Shackles, and Tornado. - Fixed multiple-level support for Shadowmeld. - Fixed Rain of Chaos' order id.