Difference between revisions of "Maximum Count (CEffectDamage)"
Jump to navigation
Jump to search
m |
m |
||
Line 8: | Line 8: | ||
desc=The maximum number of targets to be enumerated in all search areas. Only targets that successfully pass all search and [[validator|validation]] filters specified by [[Area (CEffectDamage)|search areas]] and the parent [[Damage|damage effect]] count toward this limit. A value of -1 means no limit. | desc=The maximum number of targets to be enumerated in all search areas. Only targets that successfully pass all search and [[validator|validation]] filters specified by [[Area (CEffectDamage)|search areas]] and the parent [[Damage|damage effect]] count toward this limit. A value of -1 means no limit. | ||
}} | }} | ||
+ | |||
+ | [[Category:StarCraft II]] | ||
+ | [[Category:Data Editor]] | ||
+ | [[Category:Reference]] |
Revision as of 11:56, 26 November 2010
Maximum Count is a member field of CEffectDamage.
Documentation
- Name
- Maximum Count
- Fully-Qualified Name
- CEffectDamage.MaxCount
- Type
- int
- Description
- The maximum number of targets to be enumerated in all search areas. Only targets that successfully pass all search and validation filters specified by search areas and the parent damage effect count toward this limit. A value of -1 means no limit.