Difference between revisions of "Abilities/Effect - Instant"

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Applies an [[Effect]] as soon as the ability is cast. The effect is instant, as it does not require the player to select a target (the caster is the target by default).
 
Applies an [[Effect]] as soon as the ability is cast. The effect is instant, as it does not require the player to select a target (the caster is the target by default).
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{{TutorialsBox
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|contents=[[Creating Zealot Charge as an Instant Effect]]
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[[Creating an Instant Effect Ability]]}}
  
 
==Fields==
 
==Fields==

Latest revision as of 06:40, 26 March 2013

Applies an Effect as soon as the ability is cast. The effect is instant, as it does not require the player to select a target (the caster is the target by default).


Fields

  • (Basic) Ability: Name - The name of the ability.
  • (Basic) Ability: Arc - The arc around the casting unit that the target must be in (supposing the caster is not the target).
  • (Basic) Ability: Commands+ - Data relating to specific commands for the ability. This field can set any requirements necessary for the ability to work as well as changing the default button.
  • (Basic) Ability: Tracking Arc - Unknown.
  • (Basic) Ability: Uninterruptible - The stage(s) at which the ability cannot be interrupted by the player.
  • (Basic) Command Card: Learn Button Image+ - Specifies a button image to use for learning a new level for each level of this ability.
  • (Basic) Command Card: Learn Button Name+ - Specifies a button name to use for learning a new level for each level of this ability.
  • (Basic) Command Card: Learn Button Tooltip+ - Specifies a button tooltip to use for learning a new level for each level of this ability.
  • (Basic) Command Card: Learn Button Tooltip Image+ - Specifies a button tooltip image to use for learning a new level for each level of this ability.
  • (Basic) Command Card: Level Button Image+ - Specifies a button image to use for each level of this ability.
  • (Basic) Command Card: Level Button Name+ - Specifies a button name to use for each level of this ability.
  • (Basic) Command Card: Level Button Tooltip+ - Specifies a button tooltip to use for each level of this ability.
  • (Basic) Command Card: Level Button Tooltip Image+ - Specifies a button tooltip image to use for each level of this ability.
  • (Basic) Cost: Cost+ - The cost of using this ability.
  • (Basic) Effect: Cursor Effect+ - Linking to a Search Area effect turns the targeting cursor into an area of effect cursor. Use in conjunction with a Splat Actor to display the cursor.
  • (Basic) Effect: Effect+ - The effect that occurs when the ability is used.
  • (Basic) Stats: Cast Finish Time+ - The minimum amount of time the casting unit must be in the "Channel" phase.
  • (Basic) Stats: Cast Start Time+ - The duration of the "Cast" phase.
  • (Basic) Stats: Finish Time+ - The duration of the "Finish" phase, which occurs after the effect has been applied.
  • (Basic) Stats: Flags+ - Flags set for the ability.
  • (Basic) Stats: Prepare Time+ - Duration of the "Prepare" phase which happens between the Approach and Cast phases.
  • (Basic) Stats: Range+ - The maximum range the target can be from the casting unit.
  • Ability: Auto Cast Filters - Determines what can be targeted automatically via autocast based on what is enabled, required, excluded, and allowed.
  • Ability: Auto Cast Validators - Specific validators used to determine if the target is valid when autocast is on.
  • Cost: Refund Fraction+ - Assuming it costs anything to cast the ability, this determines how much of that cost is refunded when the ability is cancelled.