Mana Drain

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Revision as of 17:25, 5 November 2010 by Payne (talk | contribs) (Created page with 'You can get a great example looking at the Cloak Behavior. On the Behavior in the '''Modification +''' section, under '''Unit''', there is a '''Vitals Regeneration Bonus''' s…')
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You can get a great example looking at the Cloak Behavior. On the Behavior in the Modification + section, under Unit, there is a Vitals Regeneration Bonus section. Setting the Energy to negative will cause the unit to lose energy while the Behavior is active.

Don't forget to add the two Validators of the Behavior - Validators (Remove) field: Can Spend Energy and Has Energy.