Include (CEffectDamage)

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Include is a member array of CEffectDamage.

Documentation

Name
Include
Fully-Qualified Name
CEffectDamage.IncludeArray[]
Type
data array
Description
A list of targets to forceably include in all search areas listed in the Area field of a damage effect.

Member Fields

Effect

Name
Effect
Fully-Qualified Name
CEffectDamage.IncludeArray[].Effect
Type
object reference
Description
The effect to use as the scope in which to apply the Value field. If no effect is specified, the scope is assumed to be the damage effect itself.

Value

Name
Value
Fully-Qualified Name
CEffectDamage.IncludeArray[].Value
Type
variable reference
Description
The marker to use to determine the target being included. The scope of the marker is specified by the Effect field.
  • Caster: Includes the caster of the parent effect.
  • Outer: Includes any target already enumerated by another search area specified by the parent effect.
  • Source: Includes the source of the parent effect.
  • Target: Includes the target of the parent effect.