Difference between revisions of "Actions/Issue Order"

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(Created page with "To effectively use the Issue Order action as you would in StarCraft 1, change '''Order With No Target''' to '''Order Targeting Point'''. You can then order a unit to attack, p...")
 
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To effectively use the Issue Order action as you would in StarCraft 1, change '''Order With No Target''' to '''Order Targeting Point'''. You can then order a unit to attack, patrol, etc. to a [[point]] that you specify on your map.
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[[File:Order.png|450px|thumb|right|The Order action and its various uses]]
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To effectively use the Issue Order action as you would in StarCraft 1, change ''Order With No Target'' to ''Order Targeting Point''. You can then order a unit to attack, patrol, etc. to a [[point]] that you specify on your map.
  
 
Remember [[pathing]] is an issue, and blocking a route will make the unit attempt to find an alternate route to the target point rather than attacking everything in its path.
 
Remember [[pathing]] is an issue, and blocking a route will make the unit attempt to find an alternate route to the target point rather than attacking everything in its path.

Latest revision as of 04:05, 29 March 2013

The Order action and its various uses

To effectively use the Issue Order action as you would in StarCraft 1, change Order With No Target to Order Targeting Point. You can then order a unit to attack, patrol, etc. to a point that you specify on your map.

Remember pathing is an issue, and blocking a route will make the unit attempt to find an alternate route to the target point rather than attacking everything in its path.