Difference between revisions of "Terrain"
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Revision as of 04:03, 26 October 2010
Terrain is the landscape and scenery in a map. Terrain's most basic function is to limit where ground units can walk and where structures can be built. Well-placed terrain can also add aesthetic appeal to a map.
Terrain mechanics in StarCraft II
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Terrain in a StarCraft II map is three-dimensional. Basic terrain editing involves the placing of textures and cliffs, and the modification of terrain elevations to create slopes.