Difference between revisions of "Terrain"

From HIVE
Jump to navigation Jump to search
 
m (1 revision: StarEdit.net Wiki)
(No difference)

Revision as of 06:16, 21 November 2010

Terrain is the landscape and scenery in a map. Terrain's most basic function is to limit where ground units can walk and where structures can be built. Well-placed terrain can also add aesthetic appeal to a map.

Terrain mechanics in StarCraft II

This section is a stub. You can help out by adding more information.

Terrain in a StarCraft II map is three-dimensional. Basic terrain editing involves the placing of textures and cliffs, and the modification of terrain elevations to create slopes.

See also