Difference between revisions of "Abilities/Arm Magazine"
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(Created page with "Arm Magazine uses spawned units to attack the caster's target, like a Carrier or a Brood Lord. This also requires the caster unit to have a weapon that coincides with the [[ab...") |
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*'''(Basic) Ability: Name -''' ''The name of the ability.'' | *'''(Basic) Ability: Name -''' ''The name of the ability.'' | ||
*'''(Basic) Ability: Info+ -''' ''Specific information regarding each of the maximum 20 ammo units that can be created.'' | *'''(Basic) Ability: Info+ -''' ''Specific information regarding each of the maximum 20 ammo units that can be created.'' | ||
− | + | **'''Button - Default Button -''' ''The default button used for the ammo unit.'' | |
− | + | **'''Button - State -''' ''Determines if the button is available (visible), restricted (requirements necessary), or suppressed (hidden).'' | |
− | + | **'''Button - Requirements -''' ''Requirements for the button to be used or made visible.'' | |
− | + | **'''Info - Unit -''' ''The ammo unit created by the ability.'' | |
*'''(Basic) Ability: Leash -''' ''The maximum distance the ammo unit can travel from the caster.'' | *'''(Basic) Ability: Leash -''' ''The maximum distance the ammo unit can travel from the caster.'' | ||
*'''(Basic) Ability: Max Count -''' ''The maximum number of units that can be used as ammo.'' | *'''(Basic) Ability: Max Count -''' ''The maximum number of units that can be used as ammo.'' | ||
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*'''Cost: Refund Fraction+ -''' ''Assuming it costs anything to create the ammo unit, this determines how much of that cost is refunded when production is cancelled.'' | *'''Cost: Refund Fraction+ -''' ''Assuming it costs anything to create the ammo unit, this determines how much of that cost is refunded when production is cancelled.'' | ||
*'''Data: External Angle+ -''' ''The angles at which the ammo units are lined up around the caster unit.'' | *'''Data: External Angle+ -''' ''The angles at which the ammo units are lined up around the caster unit.'' | ||
− | *'''Effect: Calldown Effect -''' ''An [[ | + | *'''Effect: Calldown Effect -''' ''An [[effect]] that occurs when using this ability.'' |
[[Category:StarCraft II]] | [[Category:StarCraft II]] | ||
[[Category:Reference]] | [[Category:Reference]] | ||
[[Category:Data Editor]] | [[Category:Data Editor]] |
Revision as of 20:19, 25 March 2013
Arm Magazine uses spawned units to attack the caster's target, like a Carrier or a Brood Lord. This also requires the caster unit to have a weapon that coincides with the ability, causing the spawned units to actively attack the caster's target.
Fields
- (Basic) Ability: Name - The name of the ability.
- (Basic) Ability: Info+ - Specific information regarding each of the maximum 20 ammo units that can be created.
- Button - Default Button - The default button used for the ammo unit.
- Button - State - Determines if the button is available (visible), restricted (requirements necessary), or suppressed (hidden).
- Button - Requirements - Requirements for the button to be used or made visible.
- Info - Unit - The ammo unit created by the ability.
- (Basic) Ability: Leash - The maximum distance the ammo unit can travel from the caster.
- (Basic) Ability: Max Count - The maximum number of units that can be used as ammo.
- (Basic) Effect: Effects+ -
- (Basic) Stats: Flags+ - Flags for the ability.
- Ability: Alignment -
- Ability: Launch Type - Determines how the ammo units are launched.
- Ability: Return Life Fraction - Fraction of life the ammo unit can lose before automatically returning to the caster unit.
- Cost: Refund Fraction+ - Assuming it costs anything to create the ammo unit, this determines how much of that cost is refunded when production is cancelled.
- Data: External Angle+ - The angles at which the ammo units are lined up around the caster unit.
- Effect: Calldown Effect - An effect that occurs when using this ability.