Difference between revisions of "Patch 1.20"

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(Created page with "<pre>BUG FIXES - Fixed a Bug that disabled Spirit Walkers from resurrecting other Spirit Walkers. MAPS - (6)WizardsRetreat - separated two creep camps near both corne...")
 
(Added release date information & stuff, from https://wow.gamepedia.com/Warcraft_III_patch_information)
 
(One intermediate revision by the same user not shown)
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<noinclude>__TOC__</noinclude>
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:''Released: October 3, 2005''
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:''Version: 1.20.0''
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:''Build: 6048''
 
<pre>BUG FIXES
 
<pre>BUG FIXES
  
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   - Fixed a bug that causes player worms to become immobile after using
 
   - Fixed a bug that causes player worms to become immobile after using
 
     powerups while respawning.
 
     powerups while respawning.
</pre>[[category:patch Notes]][[category:warcraft III]]
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</pre>
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==Patch 1.20b==
 +
:''Released: December 12, 2005''
 +
:''Version: 1.20.0''
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:''Build: 6056''
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<pre>FIXES
 +
 
 +
- Fixed a crash that could happen in multiplayer games.</pre>
 +
==Patch 1.20c==
 +
:''Released: January 9, 2006''
 +
:''Version: 1.20.0''
 +
:''Build: 6065''
 +
<pre>FIXES
 +
 
 +
- Fixed a crash that could happen in multiplayer games.</pre>
 +
==Patch 1.20d==
 +
:''Released: April 21, 2006''
 +
:''Version: 1.20.0''
 +
:''Build: 6070''
 +
<pre>FIXES
 +
 
 +
- Fixed an exploit that could happen in multiplayer games.</pre>
 +
==Patch 1.20e==
 +
:''Released: June 22, 2006''
 +
:''Version: 1.20.0''
 +
:''Build: 6074''
 +
<pre>FIXES
 +
 
 +
- Fixed an exploit that could happen in multiplayer games.
 +
 
 +
MAPS
 +
 
 +
- Replays saved with older versions of a map are no longer compatible.
 +
 
 +
- (2)TerenasStand
 +
  - Added some trees to high ground above Red start location to prevent
 +
    a siege unit attack imbalance.
 +
  - Replaced Mercenary Camp type from Village to Lordaeron Summer.</pre>
 +
[[category:patch Notes]][[category:warcraft III]]

Latest revision as of 23:03, 18 February 2018

Released: October 3, 2005
Version: 1.20.0
Build: 6048
BUG FIXES

- Fixed a Bug that disabled Spirit Walkers from resurrecting other Spirit 
  Walkers.

MAPS

- (6)WizardsRetreat
   - separated two creep camps near both corner starting locations to
     prevent them from calling each other for help when one is attacked.  

- (6)Gnollwood
   - separated two creep camps near merchant buildings to prevent them from 
     calling each other for help when one is attacked.  

- (6)BlizzardTD 
   - Fixed phase-shifting units to behave normally when attacked. 
 
- (12)WormWar 
   - Fixed a bug that causes player worms to become immobile after using
     powerups while respawning.

Patch 1.20b

Released: December 12, 2005
Version: 1.20.0
Build: 6056
FIXES

- Fixed a crash that could happen in multiplayer games.

Patch 1.20c

Released: January 9, 2006
Version: 1.20.0
Build: 6065
FIXES

- Fixed a crash that could happen in multiplayer games.

Patch 1.20d

Released: April 21, 2006
Version: 1.20.0
Build: 6070
FIXES

- Fixed an exploit that could happen in multiplayer games.

Patch 1.20e

Released: June 22, 2006
Version: 1.20.0
Build: 6074
FIXES

- Fixed an exploit that could happen in multiplayer games.

MAPS

- Replays saved with older versions of a map are no longer compatible.

- (2)TerenasStand
   - Added some trees to high ground above Red start location to prevent
     a siege unit attack imbalance.
   - Replaced Mercenary Camp type from Village to Lordaeron Summer.