Difference between revisions of "Talk:Advanced Scripting"

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I think you are exaggerating with the "128 loop". I had once a colission detection of 1000 units, FFA, which equals 500 000 comparsions, and it still run in a single execution... i don't think that the limit will actually limit anyone.--[[User:M0rt|M0rt]] 00:57, 9 May 2011 (PDT)
 
I think you are exaggerating with the "128 loop". I had once a colission detection of 1000 units, FFA, which equals 500 000 comparsions, and it still run in a single execution... i don't think that the limit will actually limit anyone.--[[User:M0rt|M0rt]] 00:57, 9 May 2011 (PDT)
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can someone plz update the "how" section? i've read it and have no idea on "how" to even view code... there is no "code-viewer" in the galaxy editor? (sry, if i'm beeing stupid, but i am rly lost) --[[Special:Contributions/93.217.35.101|93.217.35.101]] 05:21, 6 March 2016 (PST)

Latest revision as of 13:21, 6 March 2016

Excellent article, Blub :D --Jack 13:49, 18 April 2011 (PDT)

I think you are exaggerating with the "128 loop". I had once a colission detection of 1000 units, FFA, which equals 500 000 comparsions, and it still run in a single execution... i don't think that the limit will actually limit anyone.--M0rt 00:57, 9 May 2011 (PDT)


can someone plz update the "how" section? i've read it and have no idea on "how" to even view code... there is no "code-viewer" in the galaxy editor? (sry, if i'm beeing stupid, but i am rly lost) --93.217.35.101 05:21, 6 March 2016 (PST)