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- 13:49, 21 August 2011 diff hist +8 Variable Types →Complex: spelling check
- 18:22, 20 August 2011 diff hist +515 Collision Detection
- 17:51, 20 August 2011 diff hist +118 Collision Detection and of course I forgot categories
- 17:50, 20 August 2011 diff hist +1,640 N Collision Detection created on request
- 17:13, 20 August 2011 diff hist +1,700 Detecting units in line finished 3D code
- 07:25, 28 May 2011 diff hist 0 Variables/Player Group
- 07:23, 28 May 2011 diff hist +6 Variables/Player Group
- 05:30, 27 May 2011 diff hist -22 Variables →Most used types
- 18:56, 23 May 2011 diff hist +86 Detecting units in line →Pseudocode for 2D: fixed a bug in the algorithm
- 16:30, 22 May 2011 diff hist +10 Variable Types
- 16:29, 22 May 2011 diff hist +171 Talk:Variable Types
- 16:28, 22 May 2011 diff hist +470 Variable Types
- 14:46, 19 May 2011 diff hist +177 N Talk:Variable Types Created page with "Ahhh... didn't notice there already was a variable'''s''' article... I will try to merge my information into the original article...--~~~~"
- 14:43, 19 May 2011 diff hist -18 Variable Types →Variable types
- 08:34, 19 May 2011 diff hist +70 Variable Types
- 08:02, 19 May 2011 diff hist +1,423 Variable Types →Variable types
- 07:43, 19 May 2011 diff hist +1,556 N Variable Types Created page with "A variable is basically a space in memory, that game script (triggers) use for storing data. Each variable has a type, which indicates what type of data is beeing stored inside ..."
- 07:30, 19 May 2011 diff hist +396 Variables/Player Group
- 08:04, 18 May 2011 diff hist +51 Trigger Functions →Function Types: Custom events current
- 08:00, 18 May 2011 diff hist +184 N Category:Research Needed Created page with "This category contains articles that have a '''Needs research''' note in them. This note refers to piece of information that needs to be tested in editor and the results reported..." current
- 07:58, 18 May 2011 diff hist -2 Template:NeedResearch current
- 07:55, 18 May 2011 diff hist +324 N Template:NeedResearch Created page with ":''Needs research: {{{problem}}}.''<includeonly>Category:Research Needed</includeonly> <noinclude> This template should be used related to unconfirmed pieces of information,..."
- 13:39, 17 May 2011 diff hist -24 Talk:Train, Build, Research abilities current
- 09:33, 17 May 2011 diff hist +222 Abilities added links for warp,specialize,learn...
- 09:32, 17 May 2011 diff hist +168 Talk:Train, Build, Research abilities
- 07:50, 17 May 2011 diff hist +1,155 Requirements →Requirement Comparisons List current
- 07:23, 17 May 2011 diff hist +17 Catalogs →The list: - changed the Models link
- 07:22, 17 May 2011 diff hist +1,269 N Models (Catalog) Created page with "Models are catalog objects that wrap up actual 3D models. They contain a various number of settings, but generally only the ''Model'' field is important (link to t..." current
- 15:06, 16 May 2011 diff hist +7,058 N Creating complex abilities Created page with "This tutorial shows how to link multiple effects, behaviors, units and abilities together, to create an ability with a very complex effect, stretching the data ed..."
- 08:58, 16 May 2011 diff hist +41 N File:Complex.gif Links between catalog types and triggers. current
- 08:32, 16 May 2011 diff hist +6 Abilities/Interact →Fields
- 08:30, 16 May 2011 diff hist +5 Abilities →Interact
- 08:30, 16 May 2011 diff hist +1,035 N Abilities/Interact Created page with "Interact is a type of ability that allows unit to be used by other players than the owner. Interact usually works on auto-cast, although it can be used as manually-cast abil..."
- 08:15, 16 May 2011 diff hist +303 Talk:Units current
- 08:12, 16 May 2011 diff hist +146 Talk:Game Attributes
- 08:09, 16 May 2011 diff hist -18 Talk:Sharing Units current
- 08:09, 16 May 2011 diff hist +239 Talk:Sharing Units
- 10:05, 13 May 2011 diff hist +428 Talk:Custom UI
- 09:58, 13 May 2011 diff hist +362 Talk:Border-type Images
- 09:45, 13 May 2011 diff hist +97 Traceline added link to the new tutorial current
- 09:43, 13 May 2011 diff hist 0 Detecting units in line →Mathematics of this algorithm: fixed links to wiki
- 09:42, 13 May 2011 diff hist +70 Detecting units in line
- 09:41, 13 May 2011 diff hist +2,269 N Detecting units in line Created page with "This tutorial solves common issue in FPS maps: detecting first unit in line (usually in line of a shot). You may have heard about a so-called traceline algorithm, don't use ..."
- 06:46, 13 May 2011 diff hist +344 N Talk:Border-type Images Created page with "Images on dialog buttons work exactly the same way, as any other image with type '''border''' (e.g. custom dialog image can be set to work like this, too), so maybe it should be ..."
- 17:58, 12 May 2011 diff hist +276 N Talk:Creating a Random Proc Effect Created page with "This tutorial is outdated (since 1.2 I believe), now the ''Chance'' field was added to each effect, making this entire process much easier. Also, I believe that ''proc'' is short..."
- 14:01, 12 May 2011 diff hist +152 Talk:Train, Build, Research abilities
- 14:00, 12 May 2011 diff hist +120 N Talk:Train, Build, Research abilities Created page with "Warp Train needs to be added here, that definetely belongs here, and maybe Learn and Specialize, they are very simillar."
- 13:50, 12 May 2011 diff hist +111 Abilities added links to the new train/build/research page
- 10:52, 11 May 2011 diff hist -72 Abilities ...and the one tutorial I forgot. Also fixed a link
- 10:50, 11 May 2011 diff hist -150 Abilities moved the tutorial links to TutorialBoxes