Water

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Revision as of 00:25, 26 November 2010 by Payne (talk | contribs) (Missing Pictures. I'll probably change the Data Editor method into the Water Module method later on.)
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This tutorial will explain how water works in GalaxyEdit.

How To Add Water

After opening the map you are working on, switch to the terrain pallet by pressing the shortcut "T". Click the water drop icon to tab to the water pallet. It should bring up two buttons asking you to add water or remove water. We want to Add Water, so click the add button and select a water type.

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For this tutorial, we'll be using the Redstone lava water type. Placing the default water types, places it in 8x8 blocks at a height 9.0. Unfortunately, as of Patch 1.1, we cannot modify the size of the Water Brush.

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Place some more blocks of water until you have a large enough area to map in. Add some land via the raise and lower terrain tool. You can also use cliffs if you so desire. Now for the "tutorial map", we'll want to have a "mini volcano" so here is a carefully created land that covers the entire middle 8x8 water block.

NOTE: There are no middle block of lava.

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Create Custom Water

We want the middle lava to be lower than the rest. To achieve such a thing, we're going to create a custom water tile and change its height. Open up the Data Editor and bring up the Water tab.

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Right click on the left pane anywhere and do Add New Object. Title your new lava to whatever you want and make sure you base it off the water type that you want.

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Now go back into the terrain editor, bring up the water tab and add your new custom water in the area that you desire. Make sure to press "Refresh Train Objectives" to see the updated water.

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Changing the Water's Height In Editor

To change the height of the water, we need to go back into the Data Editor and select the state field that is on the right.

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This should open up the water state panel with lots of custom values. For this tutorial I will be just modifying the height, making it slightly lower to 8.7.

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Now, to add a new water height/state you want to right click on pane on the left and click "Add Water State" button.

NOTE: You have to have the water added in the map to be able to create new water states. For this new state, the color back to the red of the lava was changed so its height value is of 10.

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Click ok and go look at your terrain. You should see differences if you changed the height of the default value.

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Credits


See Also