Difference between revisions of "Showing text over units"
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It is as simple as this trigger, which will display the amount of any damage (at 2 decimals precision) taken by any units from any player at any time: | It is as simple as this trigger, which will display the amount of any damage (at 2 decimals precision) taken by any units from any player at any time: | ||
+ | {{Trigger | ||
+ | |events=Unit - Any Unit takes Fatal or Non-Fatal Any damage (from Any effects) | ||
+ | |variables=Damage dealt = (Triggering damage amount) <Real> | ||
+ | |actions=Text Tag - Create a text tag with the text (Text(Damage dealt) with 2 decimal places) for (All players), using a font size of 10, at (Position of (Triggering unit)) and height offset 1.0, initially Visible, and fog of war enforcement set to true | ||
− | + | Text Tag - Set Duration time for (Last created text tag) to 1.5 seconds | |
− | + | }} | |
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[[Category:StarCraft II]] | [[Category:StarCraft II]] |
Latest revision as of 00:51, 28 April 2011
It is as simple as this trigger, which will display the amount of any damage (at 2 decimals precision) taken by any units from any player at any time:
StarCraft 2 Trigger [template]
Events:
Unit - Any Unit takes Fatal or Non-Fatal Any damage (from Any effects)
Variables:
Damage dealt = (Triggering damage amount) <Real>
Conditions:
None.
Actions:
Text Tag - Create a text tag with the text (Text(Damage dealt) with 2 decimal places) for (All players), using a font size of 10, at (Position of (Triggering unit)) and height offset 1.0, initially Visible, and fog of war enforcement set to true
Text Tag - Set Duration time for (Last created text tag) to 1.5 seconds