Difference between revisions of "User:DevliN"
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*[[Creating a Missile Ability#Missile Explodes Upon Reaching Target]] | *[[Creating a Missile Ability#Missile Explodes Upon Reaching Target]] | ||
*[[Creating a Random Proc Effect]] | *[[Creating a Random Proc Effect]] | ||
+ | *[[Custom Unit Textures]] (''Data Editor and Trigger methods'') | ||
*[[Decal Doodad]] | *[[Decal Doodad]] | ||
*[[Designing an Ability]] | *[[Designing an Ability]] |
Revision as of 10:20, 25 March 2013
DevliN is an administrator of the Staredit Network.
Contact
You can contact me through the following methods:
Staredit Network Private Message
Articles
- Adding Abilities to Units
- Attaching a Model to a Unit
- Attribute Behavior Modification (Started reference guide)
- Attributes (Stat Boosts)
- Creating a Missile Ability#Missile Explodes Upon Reaching Target
- Creating a Random Proc Effect
- Custom Unit Textures (Data Editor and Trigger methods)
- Decal Doodad
- Designing an Ability
- Dialog Background
- Footprints
- Game Attributes
- Game Variants
- Host Site Operations (Started reference guide)
- Importing Custom Artwork
- Inventory
- Items
- Level Up Effect
- Leveling units
- Movers
- Skybox
- Stacking Buildings
- Template:Trigger