Difference between revisions of "Category:Data Editor"
Jump to navigation
Jump to search
m (1 revision: StarEdit.net Wiki) |
|
(No difference)
|
Latest revision as of 06:16, 21 November 2010
If your wiki is related to the Data Editor, please make sure you include this tag at the end of it:
[[Category:Data Editor]]
Pages in category "Data Editor"
The following 128 pages are in this category, out of 128 total.
A
- Abilities
- Abilities/Arm Magazine
- Abilities/Attack
- Abilities/Augment
- Abilities/Behavior
- Abilities/Build
- Abilities/Buildable
- Abilities/Effect - Instant
- Abilities/Effect - Target
- Abilities/Harvest
- Abilities/Interact
- Abilities/Inventory
- Abilities/Learn
- Abilities/Merge
- Abilities/Mergeable
- Abilities/Morph
- Abilities/Morph Placement
- Abilities/Move
- Abilities/Pawn
- Abilities/Queue
- Abilities/Rally
- Abilities/Redirect Instant
- Abilities/Redirect Target
- Abilities/Research
- Abilities/Revive
- Abilities/Specialize
- Abilities/Stop
- Abilities/Train
- Abilities/Transport
- Abilities/Warp Train
- Abilities/Warpable
- Actor Events
- Actors
- Adding Abilities to Units
- Amount (CEffectDamage)
- Area (CEffectDamage)
- Armor Reduction (CEffectDamage)
- Attaching a Model to a Unit
- Attribute Behavior Modification
- Attribute Bonus (CEffectDamage)
- Attribute Factor (CEffectDamage)
- Attributes (Stat Boosts)
- Auto Cast
C
- Catalogs
- Creating a burrowable Zerg unit
- Creating a custom button
- Creating a Missile Ability
- Creating a Random Proc Effect
- Creating a unit from scratch
- Creating a weapon item
- Creating an Aura Spell
- Creating an Instant Effect Ability
- Creating an Inventory System
- Creating complex abilities
- Creating Zealot Charge as an Instant Effect
- Critical Strike
- Custom Unit Textures